M:tG card similarity search
2BB · Sorcery
Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters the battlefield with an additional +1/+1 counter on it.
| Name | Mana | Type | Text |
|---|---|---|---|
| Gruul Turf | Land | Gruul Turf enters the battlefield tapped. When Gruul Turf enters the battlefield, return a land you control to its owner's hand. {T}: Add {R}{G}. | |
| Guildless Commons | Land | Guildless Commons enters the battlefield tapped. When Guildless Commons enters the battlefield, return a land you control to its owner's hand. {T}: Add {C}{C}. | |
| Izzet Boilerworks | Land | Izzet Boilerworks enters the battlefield tapped. When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand. {T}: Add {U}{R}. | |
| Orzhov Basilica | Land | Orzhov Basilica enters the battlefield tapped. When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand. {T}: Add {W}{B}. | |
| Rakdos Carnarium | Land | Rakdos Carnarium enters the battlefield tapped. When Rakdos Carnarium enters the battlefield, return a land you control to its owner's hand. {T}: Add {B}{R}. | |
| Selesnya Sanctuary | Land | Selesnya Sanctuary enters the battlefield tapped. When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{W}. | |
| Simic Growth Chamber | Land | Simic Growth Chamber enters the battlefield tapped. When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand. {T}: Add {G}{U}. | |
| Hada Freeblade | W | Creature — Human Soldier Ally | Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade. 0/1 |
| Taunting Arbormage | 2G | Creature — Elf Wizard | Kicker {3} (You may pay an additional {3} as you cast this spell.) When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. 2/3 |
| Day of the Dragons | 4UUU | Enchantment | When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control. |