M:tG card similarity search
2BB · Sorcery
Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters the battlefield with an additional +1/+1 counter on it.
| Name | Mana | Type | Text |
|---|---|---|---|
| Irini Sengir | 2BB | Legendary Creature — Vampire Dwarf | Green enchantment spells and white enchantment spells cost {2} more to cast. 2/2 |
| Tasigur, the Golden Fang | 5B | Legendary Creature — Human Shaman | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) {2}{G/U}{G/U}: Mill two cards, then return a nonland card of an opponent's choice from your graveyard to your hand. 4/5 |
| Cryptwailing | 3B | Enchantment | {1}, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery. |
| Bretagard Stronghold | Land | Bretagard Stronghold enters the battlefield tapped. {T}: Add {G}. {G}{W}{W}, {T}, Sacrifice Bretagard Stronghold: Put a +1/+1 counter on each of up to two target creatures you control. They gain vigilance and lifelink until end of turn. Activate only as a sorcery. | |
| Sample Collector | 2G | Creature — Troll Detective | Whenever Sample Collector attacks, you may collect evidence 3. When you do, put a +1/+1 counter on target creature you control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) 2/3 |
| Gilded Cerodon | 4R | Creature — Beast | Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn. 4/4 |
| Talons of Wildwood | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) {2}{G}: Return Talons of Wildwood from your graveyard to your hand. |
| Soul Snuffers | 2BB | Creature — Elemental Shaman | When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. 3/3 |
| Arcane Laboratory | 2U | Enchantment | Each player can't cast more than one spell each turn. |
| Rule of Law | 2W | Enchantment | Each player can't cast more than one spell each turn. |