M:tG card similarity search
G · Instant
Kicker {W} (You may pay an additional {W} as you cast this spell.) Target creature gains trample until end of turn. Whenever that creature deals combat damage this turn, if this spell was kicked, you gain life equal to that damage.
Name | Mana | Type | Text |
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Temur Battle Rage | 1R | Instant | Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
Wayward Guide-Beast | R | Creature — Beast | Trample, haste Whenever Wayward Guide-Beast deals combat damage to a player, return a land you control to its owner's hand. 2/2 |
No Mercy | 2BB | Enchantment | Whenever a creature deals damage to you, destroy it. |
Captain Rex Nebula | 1RW | Legendary Creature — Human Pilot Employee | At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target." 2/2 |
Larceny | 3BB | Enchantment | Whenever a creature you control deals combat damage to a player, that player discards a card. |
Crossbow Ambush | G | Instant | Creatures you control gain reach until end of turn. (They can block creatures with flying.) |
Gavony | Plane — Innistrad | All creatures have vigilance. Whenever chaos ensues, creatures you control gain indestructible until end of turn. | |
Arcum's Sleigh | 1 | Artifact | {2}, {T}: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land. |
Ride Down | RW | Instant | Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn. |
Ninja of the Deep Hours | 3U | Creature — Human Ninja | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card. 2/2 |