M:tG card similarity search
2W · Legendary Creature — Human Warrior
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) {4}{R}, {Q}, Discard a card: Vikya, Scorching Stalwart deals damage equal to its power to any target. If excess damage was dealt to a creature this way, draw a card. ({Q} is the untap symbol.) 2/4
Name | Mana | Type | Text |
---|---|---|---|
Shield of the Avatar | 1 | Artifact — Equipment | If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Devil's Play | XR | Sorcery | Devil's Play deals X damage to any target. Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Mechanized Warfare | 1RR | Enchantment | If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead. |
Heat Ray | XR | Instant | Heat Ray deals X damage to target creature. |
Chart a Course | 1U | Sorcery | Draw two cards. Then discard a card unless you attacked this turn. |
Evangel of Synthesis | UB | Creature — Phyrexian Human Cleric | When Evangel of Synthesis enters the battlefield, draw a card, then discard a card. As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace. 2/3 |
Raving Visionary | 1U | Creature — Merfolk Wizard | {U}, {T}: Draw a card, then discard a card. Delirium — {2}{U}, {T}: Draw a card. Activate only if there are four or more card types among cards in your graveyard. 1/1 |
Artificer's Epiphany | 2U | Instant | Draw two cards. If you control no artifacts, discard a card. |
Pious Warrior | 3W | Creature — Human Rebel Warrior | Whenever Pious Warrior is dealt combat damage, you gain that much life. 2/3 |
Ow | B | Enchantment | Whenever a creature deals damage to a player, that player may say "Ow" once for each permanent named Ow. If the player doesn't, Ow deals 1 damage to them. |