Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vile Consumption

1UB · Enchantment

All creatures have "At the beginning of your upkeep, sacrifice this creature unless you pay 1 life."

Similar cards

Color identity:
NameManaTypeText
Aberrant Researcher 3UCreature — Human Insect Flying At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform Aberrant Researcher. 3/2
Overrule XWUInstant Counter target spell unless its controller pays {X}. You gain X life.
Kyren Sniper 2RCreature — Goblin At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player or planeswalker. 1/1
Kaya the Inexorable 3WBLegendary Planeswalker — Kaya [+1]: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." [−3]: Exile target nonland permanent. [−7]: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost." Loyalty 5
Arid Mesa Land {T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Archon of Cruelty 6BBCreature — Archon Flying Whenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life. 6/6
Verdant Catacombs Land {T}, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Primeval Force 2GGGCreature — Elemental When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests. 8/8
Bottomless Pit 1BBEnchantment At the beginning of each player's upkeep, that player discards a card at random.
Circle of Affliction 1BEnchantment As Circle of Affliction enters the battlefield, choose a color. Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
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