M:tG card similarity search
1R · Creature — Human Werewolf
First strike At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Vernadi Shieldmate | 1G/W | Creature — Human Soldier | Vigilance 2/2 |
Aurelia's Fury | XRW | Instant | Aurelia's Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn. |
Wandermare | 1GW | Creature — Horse | Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.) 3/3 |
Double Cross | 3BB | Sorcery | Choose another player. Look at that player's hand and choose a card other than a basic land card from it. They discard that card. At the beginning of the first upkeep in your next game with that player, look at that player's hand and choose a card other than a basic land card from it. They discard that card. |
Molten Monstrosity | 7R | Creature — Hellion | This spell costs {X} less to cast, where X is the greatest power among creatures you control. Trample 5/5 |
Sarevok, Mighty Usurper | 3BG | Legendary Creature — Human Knight | Trample At the beginning of combat on your turn, target creature you control gains trample and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. 4/4 |
Pirate's Landing | R | Sorcery | Draw a card. If mana from a Treasure was spent to cast this spell, seek a Pirate card instead. |
Izzet Steam Maze | Plane — Ravnica | Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy. Whenever chaos ensues, instant and sorcery spells you cast this turn cost {3} less to cast. | |
Lock and Load | 2U | Sorcery | Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Yawgmoth's Agenda | 3BB | Enchantment | You can't cast more than one spell each turn. You may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere, exile it instead. |