Card Codex

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17 May 2024: Card library updated.

Village Ironsmith

1R · Creature — Human Werewolf

First strike At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith. 1/1

Similar cards

Color identity:
NameManaTypeText
Kindled Heroism RInstant Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Storm Strike RInstant Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
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Ring of Xathrid 2Artifact — Equipment {2}: Regenerate equipped creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's black. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Dragonsoul Knight 2RCreature — Human Knight First strike {W}{U}{B}{R}{G}: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample. 2/2
Field Marshal 1WWCreature — Human Soldier Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) 2/2
Rumbling Slum 1RGGCreature — Elemental At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player. 5/5
True Conviction 3WWWEnchantment Creatures you control have double strike and lifelink.
Grinning Demon 2BBCreature — Demon At the beginning of your upkeep, you lose 2 life. Morph {2}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6
Carnophage BCreature — Zombie At the beginning of your upkeep, tap Carnophage unless you pay 1 life. 2/2
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