M:tG card similarity search
R · Creature — Human Werewolf
Haste At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Spatial Binding | UB | Enchantment | Pay 1 life: Until your next upkeep, target permanent can't phase out. |
Kolaghan Skirmisher | 1B | Creature — Human Warrior | Dash {2}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2 |
Chandra's Phoenix | 1RR | Creature — Phoenix | Flying Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand. 2/2 |
Viashino Firstblade | 1RW | Creature — Viashino Soldier | Haste When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn. 2/2 |
Enraged Revolutionary | 2R | Creature — Human Warrior | Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) 2/1 |
Visions of Glory | 4W | Sorcery | Create a 1/1 white Human creature token for each creature you control. Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Two-Headed Hellkite | 1WUBRG | Creature — Dragon | Flying, menace, haste Whenever Two-Headed Hellkite attacks, draw two cards. 5/5 |
Demon's Horn | 2 | Artifact | Whenever a player casts a black spell, you may gain 1 life. |
Goreclaw, Terror of Qal Sisma | 3G | Legendary Creature — Bear | Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn. 4/3 |
Boggart Ram-Gang | R/GR/GR/G | Creature — Goblin Warrior | Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) 3/3 |