Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Village Reavers

· Creature — Werewolf

Wolves and Werewolves you control have haste. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4

Similar cards

Color identity:
NameManaTypeText
Breaking of the Fellowship 1RSorcery Target creature an opponent controls deals damage equal to its power to another target creature that player controls. The Ring tempts you.
Violent Outburst 1RGInstant Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Creatures you control get +1/+0 until end of turn.
Murderous Spoils 5BInstant Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.)
Vorapede 2GGGCreature — Insect Vigilance, trample Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 5/4
World at War 3RRSorcery After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Scute Mob GCreature — Insect At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob. 1/1
Star-Crowned Stag 3WCreature — Elk Whenever Star-Crowned Stag attacks, tap target creature defending player controls. 3/3
Disciple of Law 1WCreature — Human Cleric Protection from red Cycling {2} ({2}, Discard this card: Draw a card.) 1/2
Elfhame Wurm 4GCreature — Wurm Vigilance, trample 5/4
Public Execution 5BInstant Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
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