M:tG card similarity search
XBGU · Sorcery
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
Name | Mana | Type | Text |
---|---|---|---|
Rumbling Ruin | 5R | Creature — Elemental | When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn. 6/6 |
Rogue Skycaptain | 2R | Creature — Human Rogue Mercenary | Flying At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay {2} for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it. 3/4 |
Cloven Casting | 5UR | Enchantment | Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy. |
Wormfang Behemoth | 3UU | Creature — Nightmare Fish Beast | When Wormfang Behemoth enters the battlefield, exile all cards from your hand. When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. 5/5 |
Censor | 1U | Instant | Counter target spell unless its controller pays {1}. Cycling {U} ({U}, Discard this card: Draw a card.) |
Miscalculation | 1U | Instant | Counter target spell unless its controller pays {2}. Cycling {2} ({2}, Discard this card: Draw a card.) |
Spell Snip | 2U | Instant | Counter target spell unless its controller pays {1}. Cycling {2} ({2}, Discard this card: Draw a card.) |
Go-Shintai of Shared Purpose | 3W | Legendary Enchantment Creature — Shrine | Vigilance At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control. 1/3 |
Vodalian Mage | 2U | Creature — Merfolk Wizard | {U}, {T}: Counter target spell unless its controller pays {1}. 1/1 |
Blood Sun | 2R | Enchantment | When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities. |