M:tG card similarity search
3G · Creature — Dryad
You may exile a green card from your hand rather than pay this spell's mana cost. Flash Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/3
Name | Mana | Type | Text |
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Scurry Oak | 2G | Creature — Treefolk | Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token. 1/2 |
Wild Leotau | 2GG | Creature — Cat | At the beginning of your upkeep, sacrifice Wild Leotau unless you pay {G}. 5/4 |
Martyr's Cry | WW | Sorcery | Exile all white creatures. For each creature exiled this way, its controller draws a card. |
Pact of the Titan | 0 | Instant | Create a 4/4 red Giant creature token. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game. |
Digsite Engineer | 2W | Creature — Dwarf Artificer | Whenever you cast an artifact spell, you may pay {2}. If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." 3/3 |
Arwen's Gift | 3U | Sorcery | This spell costs {1} less to cast if you control two or more legendary creatures. Scry 2, then draw two cards. |
Fertile Ground | 1G | Enchantment — Aura | Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color. |
Scour the Laboratory | 4UU | Instant | Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Draw three cards. |
Extract a Confession | 1B | Sorcery | As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Each opponent sacrifices a creature. If evidence was collected, instead each opponent sacrifices a creature with the greatest power among creatures they control. |
Grim Reaper's Sprint | 4R | Enchantment — Aura | Morbid — This spell costs {3} less to cast if a creature died this turn. Enchant creature When Grim Reaper's Sprint enters the battlefield, untap each creature you control. If it's your main phase, there is an additional combat phase after this phase. Enchanted creature gets +2/+2 and has haste. |