M:tG card similarity search
6G · Creature — Spirit
Menace (This creature can't be blocked except by two or more creatures.) Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.) 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Rona, Sheoldred's Faithful | 1UBB | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell, each opponent loses 1 life. You may cast Rona, Sheoldred's Faithful from your graveyard by discarding two cards in addition to paying its other costs. 3/4 |
| Harsh Mentor | 1R | Creature — Human Cleric | Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player. 2/2 |
| Fiery Islet | Land | {T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice Fiery Islet: Draw a card. | |
| Horizon Canopy | Land | {T}, Pay 1 life: Add {G} or {W}. {1}, {T}, Sacrifice Horizon Canopy: Draw a card. | |
| Nurturing Peatland | Land | {T}, Pay 1 life: Add {B} or {G}. {1}, {T}, Sacrifice Nurturing Peatland: Draw a card. | |
| Silent Clearing | Land | {T}, Pay 1 life: Add {W} or {B}. {1}, {T}, Sacrifice Silent Clearing: Draw a card. | |
| Sunbaked Canyon | Land | {T}, Pay 1 life: Add {R} or {W}. {1}, {T}, Sacrifice Sunbaked Canyon: Draw a card. | |
| Waterlogged Grove | Land | {T}, Pay 1 life: Add {G} or {U}. {1}, {T}, Sacrifice Waterlogged Grove: Draw a card. | |
| Liliana of the Veil | 1BB | Legendary Planeswalker — Liliana | [+1]: Each player discards a card. [−2]: Target player sacrifices a creature. [−6]: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice. Loyalty 3 |
| Priest of Fell Rites | WB | Creature — Human Warlock | {T}, Pay 3 life, Sacrifice Priest of Fell Rites: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2 |