Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vinesoul Spider

1G · Creature — Elemental Spider

Reach At the beginning of your end step, put a random land card from your library into your graveyard. 3/2

Similar cards

Color identity:
NameManaTypeText
The Celestial Toymaker WUBLegendary Creature — Rogue Artificer Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand. At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn. 2/4
Bearer of the Heavens 7RCreature — Giant When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step. 10/10
Go-Shintai of Shared Purpose 3WLegendary Enchantment Creature — Shrine Vigilance At the beginning of your end step, you may pay {1}. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control. 1/3
Crested Sunmare 3WWCreature — Horse Other Horses you control have indestructible. At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token. 5/5
Hurkyl, Master Wizard 1UULegendary Creature — Human Wizard Advisor At the beginning of your end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. 2/4
Demonic Rising 3BBEnchantment At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.
Captain N'ghathrod 3UBLegendary Creature — Horror Pirate Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control. 3/6
Wound Reflection 5BEnchantment At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Shallow Grave 1BInstant Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Corpse Dance 2BInstant Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
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