Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vintara Elephant

4G · Creature — Elephant

Trample {3}: Vintara Elephant loses trample until end of turn. Any player may activate this ability. 4/3

Similar cards

Color identity:
NameManaTypeText
Crumbling Colossus 5Artifact Creature — Golem Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When Crumbling Colossus attacks, sacrifice it at end of combat. 7/4
Arms Scavenger 1RCreature — Human Warrior At the beginning of your upkeep, draft a card from Arms Scavenger's spellbook, then exile it. Until end of turn, you may play that card. Equip abilities you activate cost {1} less to activate. 2/2
Linvala, Keeper of Silence 2WWLegendary Creature — Angel Flying Activated abilities of creatures your opponents control can't be activated. 3/4
Volrath's Dungeon 2BBEnchantment Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn. Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.
Deny the Witch 1WUBInstant Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.
Proud Wildbonder 2R/GR/GCreature — Human Warrior Trample Creatures you control with trample have "You may have this creature assign its combat damage as though it weren't blocked." 4/3
Harsh Mentor 1RCreature — Human Cleric Whenever an opponent activates an ability of an artifact, creature, or land on the battlefield, if it isn't a mana ability, Harsh Mentor deals 2 damage to that player. 2/2
Yavimaya Ants 2GGCreature — Insect Trample, haste Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 5/1
Lunk Errant 5RCreature — Giant Warrior Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn. 4/4
Fists of Flame 1RInstant Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn.
Page 35