Card Codex

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17 May 2024: Card library updated.

Vintara Snapper

GG · Creature — Turtle

Vintara Snapper has shroud as long as you control no untapped lands. (It can't be the target of spells or abilities.) 2/2

Similar cards

Color identity:
NameManaTypeText
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Simic Ragworm 3GCreature — Worm {U}: Untap Simic Ragworm. 3/3
Kefnet's Last Word 2UUSorcery Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.
Mystic Familiar 1WCreature — Bird Flying Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black. 1/2
Krosan Restorer 2GCreature — Human Druid {T}: Untap target land. Threshold — {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard. 1/2
Deserted Temple Land {T}: Add {C}. {1}, {T}: Untap target land.
Tenza, Godo's Maul 3Legendary Artifact — Equipment Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Rubble 2RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step.
Warmonger's Chariot 2Artifact — Equipment Equipped creature gets +2/+2. As long as equipped creature has defender, it can attack as though it didn't have defender. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Favor of the Overbeing 1G/UEnchantment — Aura Enchant creature As long as enchanted creature is green, it gets +1/+1 and has vigilance. As long as enchanted creature is blue, it gets +1/+1 and has flying.
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