M:tG card similarity search
2G · Sorcery
Create a 3/3 green Phyrexian Beast creature token with toxic 1. (Players dealt combat damage by it also get a poison counter.) Corrupted — As long as an opponent has three or more poison counters and Viral Spawning is in your graveyard, it has flashback {2}{G}. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Name | Mana | Type | Text |
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Pest Summoning | 1B/GB/G | Sorcery — Lesson | Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life." |
Kjeldoran Home Guard | 3W | Creature — Human Soldier | At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and create a 0/1 white Deserter creature token. 1/6 |
The Lost and the Damned | 1UR | Enchantment | Whenever a land enters the battlefield under your control from anywhere other than your hand or you cast a spell from anywhere other than your hand, create a 3/3 red Spawn creature token. |
Eyes in the Skies | 3W | Instant | Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.) |
Barbed Spike | 1W | Artifact — Equipment | When Barbed Spike enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying, then attach Barbed Spike to it. Equipped creature gets +1/+0. Equip {2} |
Boggart Sprite-Chaser | 1R | Creature — Goblin Warrior | As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying. 1/2 |
Diplomatic Immunity | 1U | Enchantment — Aura | Enchant creature Shroud (A permanent with shroud can't be the target of spells or abilities.) Enchanted creature has shroud. |
Nesting Dragon | 3RR | Creature — Dragon | Flying Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" 5/4 |
Crashing Centaur | 4GG | Creature — Centaur | {G}, Discard a card: Crashing Centaur gains trample until end of turn. Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.) 3/4 |
Fear | BB | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) |