Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Viridescent Wisps

G · Instant

Target creature becomes green and gets +1/+0 until end of turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Nightpack Ambusher 2GGCreature — Wolf Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token. 4/4
Dross Skullbomb 1Artifact {1}, Sacrifice Dross Skullbomb: Draw a card. {2}{B}, Sacrifice Dross Skullbomb: Return target creature card from your graveyard to your hand. Draw a card. Activate only as a sorcery.
Clan Guildmage RGCreature — Human Shaman {1}{R}, {T}: Target creature can't block this turn. {2}{G}, {T}: Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. 2/2
Metathran Transport 1UUCreature — Metathran Flying Metathran Transport can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. 1/3
Leadership Vacuum 2UInstant Target player returns each commander they control from the battlefield to the command zone. Draw a card.
Faithless Salvaging 1RInstant Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Boartusk Liege 1R/GR/GR/GCreature — Goblin Knight Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. 3/4
Storm-Charged Slasher Creature — Werewolf At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4
Emberhorn Minotaur 3RCreature — Minotaur Warrior You may exert Emberhorn Minotaur as it attacks. When you do, it gets +1/+1 and gains menace until end of turn. (An exerted creature won't untap during your next untap step.) 4/3
Rite of Harmony GWInstant Whenever a creature or enchantment enters the battlefield under your control this turn, draw a card. Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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