Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Viridian Harvest

G · Enchantment — Aura

Enchant artifact When enchanted artifact is put into a graveyard, you gain 6 life.

Similar cards

Color identity:
NameManaTypeText
Bump in the Night BSorcery Target opponent loses 3 life. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Majestic Metamorphosis 2UInstant Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying. Draw a card.
Convenient Target REnchantment — Aura Enchant creature When Convenient Target enters the battlefield, suspect enchanted creature. (It has menace and can't block.) Enchanted creature gets +1/+1. {2}{R}: Return Convenient Target from your graveyard to your hand.
Herald of Torment 1BBEnchantment Creature — Demon Bestow {3}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Flying At the beginning of your upkeep, you lose 1 life. Enchanted creature gets +3/+3 and has flying. 3/3
Respite 1GInstant Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
The Archimandrite 2URWLegendary Creature — Human Advisor At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. Whenever you gain life, each Advisor, Artificer, and Monk you control gains vigilance and gets +X/+0 until end of turn, where X is the amount of life you gained. Tap three untapped Advisors, Artificers, and/or Monks you control: Draw a card. 0/5
Foul Imp BBCreature — Imp Flying When Foul Imp enters the battlefield, you lose 2 life. 2/2
Oathsworn Vampire 1BCreature — Vampire Knight Oathsworn Vampire enters the battlefield tapped. You may cast Oathsworn Vampire from your graveyard if you gained life this turn. 2/2
Sinner's Judgment Enchantment — Aura Curse Enchant player At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
Infernal Grasp 1BInstant Destroy target creature. You lose 2 life.
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