M:tG card similarity search
G · Enchantment — Aura
Enchant artifact When enchanted artifact is put into a graveyard, you gain 6 life.
Name | Mana | Type | Text |
---|---|---|---|
Spectrum Sentinel | 1 | Artifact Creature — Soldier | Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life. 1/2 |
Grove of the Burnwillows | Land | {T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life. | |
Decomposition | 1G | Enchantment — Aura | Enchant black creature Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) When enchanted creature dies, its controller loses 2 life. |
A-Blood Artist | 1B | Creature — Vampire | Whenever Blood Artist or another creature dies, target opponent loses 1 life and you gain 1 life. 0/1 |
Lucky Offering | W | Sorcery | Destroy target artifact with mana value 3 or less. You gain 3 life. |
Alley Assailant | 2B | Creature — Vampire Rogue | Alley Assailant enters the battlefield tapped. Disguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life. 3/3 |
Sphinx Sovereign | 4WUUB | Artifact Creature — Sphinx | Flying At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life. 6/6 |
Linden, the Steadfast Queen | WWW | Legendary Creature — Human Noble | Vigilance Whenever a white creature you control attacks, you gain 1 life. 3/3 |
Centaur Safeguard | 2G/W | Creature — Centaur Warrior | ({G/W} can be paid with either {G} or {W}.) When Centaur Safeguard dies, you may gain 3 life. 3/1 |
Pulse of the Fields | 1WW | Instant | You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand. |