Card Codex

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17 May 2024: Card library updated.

Viridian Joiner

2G · Creature — Elf Druid

{T}: Add an amount of {G} equal to Viridian Joiner's power. 1/2

Similar cards

Color identity:
NameManaTypeText
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Temple of the False God Land {T}: Add {C}{C}. Activate only if you control five or more lands.
Greenwood Sentinel 1GCreature — Elf Scout Vigilance (Attacking doesn't cause this creature to tap.) 2/2
Riftstone Portal Land {T}: Add {C}. As long as Riftstone Portal is in your graveyard, lands you control have "{T}: Add {G} or {W}."
Baldur's Gate Legendary Land — Gate {T}: Add {C}. {2}, {T}: Add X mana of any one color, where X is the number of other Gates you control.
Brine Hag 2UUCreature — Hag When Brine Hag dies, change the base power and toughness of all creatures that dealt damage to it this turn to 0/2. (This effect lasts indefinitely.) 2/2
Elvish Guidance 2GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.
Guildmages' Forum Land {T}: Add {C}. {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters the battlefield with an additional +1/+1 counter on it.
Massive Raid 1RRInstant Massive Raid deals damage to any target equal to the number of creatures you control.
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