Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Viridian Joiner

2G · Creature — Elf Druid

{T}: Add an amount of {G} equal to Viridian Joiner's power. 1/2

Similar cards

Color identity:
NameManaTypeText
Invigorating Falls 2GGSorcery You gain life equal to the number of creature cards in all graveyards.
Geist-Honored Monk 3WWCreature — Human Monk Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying. */*
Aether Hub Land When Aether Hub enters the battlefield, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.
Marionette Master 4BBCreature — Human Artificer Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power. 1/3
Outcaster Trailblazer 2GCreature — Human Druid When Outcaster Trailblazer enters the battlefield, add one mana of any color. Whenever another creature with power 4 or greater enters the battlefield under your control, draw a card. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/2
Belbe, Corrupted Observer BGLegendary Creature — Phyrexian Zombie Elf At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.) 2/2
Spellheart Chimera 1URCreature — Chimera Flying, trample Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard. */3
Braid of Fire 1REnchantment Cumulative upkeep—Add {R}. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Luminate Primordial 5WWCreature — Avatar Vigilance When Luminate Primordial enters the battlefield, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power. 4/7
Steadfast Armasaur 3WCreature — Dinosaur Vigilance {1}{W}, {T}: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it. 2/3
Page 72