M:tG card similarity search
3G · Creature — Elf Shaman
{3}{G}, {T}: Target creature gets +X/+X until end of turn, where X is the number of artifacts your opponents control. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Gempalm Incinerator | 2R | Creature — Goblin | Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield. 2/1 |
Porcuparrot | 3R | Creature — Bird Beast | Mutate {2}{R} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) {T}: This creature deals X damage to any target, where X is the number of times this creature has mutated. 3/4 |
Tandem Tactics | 1W | Instant | Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
Glimmer Bairn | G | Creature — Ouphe | Sacrifice a token: Glimmer Bairn gets +2/+2 until end of turn. 1/2 |
Thunder of Hooves | 3R | Sorcery | Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield. |
Baldin, Century Herdmaster | 4WW | Legendary Creature — Human Warrior | As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand. 0/7 |
Viseling | 4 | Artifact Creature — Phyrexian Construct | At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4. 2/2 |
Embiggen | G | Instant | Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has. |
Abbey Matron | 2W | Creature — Human Cleric | {W}, {T}: Abbey Matron gets +0/+3 until end of turn. 1/3 |
Sarevok, Deceitful Usurper | 3UB | Legendary Creature — Human Knight | At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature, instant, and sorcery cards in your graveyard. 4/4 |