M:tG card similarity search
GG · Creature — Elf Warrior
{1}{G}, Sacrifice Viridian Zealot: Destroy target artifact or enchantment. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Savior of the Sleeping | 2W | Creature — Human Knight | Vigilance Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Savior of the Sleeping. 2/3 |
| Bear with Set's Mechanic | 1G | Creature — Bear | Vigilance Aggressive (During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.) 2/2 |
| Archdruid's Charm | GGG | Instant | Choose one — • Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle. • Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control. • Exile target artifact or enchantment. |
| Lance | W | Enchantment — Aura | Enchant creature Enchanted creature has first strike. |
| Reflexes | R | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has first strike. (It deals combat damage before creatures without first strike.) |
| Servant of the Stinger | 1B | Creature — Human Warlock | Deathtouch Whenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 1/3 |
| Blood Age General | 1R | Creature — Spirit Warrior | {T}: Attacking Spirits get +1/+0 until end of turn. 2/2 |
| Leela, Sevateem Warrior | 3G | Legendary Creature — Human Warrior | Whenever an opponent draws a card except the first one they draw in each of their draw steps, put a +1/+1 counter on Leela, Sevateem Warrior. Doctor's companion (You can have two commanders if the other is the Doctor.) 3/3 |
| Captivating Unicorn | 4W | Creature — Unicorn | Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. 4/4 |
| Kindly Cognician | 1U | Artifact Creature — Cyborg Artificer | Spells you cast that refer to artifacts or Contraptions in their rules text cost {1} less to cast. 1/3 |