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17 May 2024: Card library updated.

Virtue of Loyalty

3WW · Enchantment

At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.

Similar cards

Color identity:
NameManaTypeText
The Fifth Doctor 2WULegendary Creature — Time Lord Doctor Peaceful Coexistence — At the beginning of your end step, put a +1/+1 counter on each creature you control that didn't attack or enter the battlefield this turn. Untap those creatures. 2/2
Advocate of the Beast 2GCreature — Elf Shaman At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. 2/3
Bloomwielder Dryads Creature — Dryad Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) At the beginning of your end step, put a +1/+1 counter on target creature you control. 3/3
Lulu, Loyal Hollyphant 3WLegendary Creature — Elephant Angel Flying At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them. Choose a Background (You can have a Background as a second commander.) 3/2
Sabertooth Mauler 3GCreature — Cat At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it. 3/3
The Thirteenth Doctor 1GULegendary Creature — Time Lord Doctor Paradox — Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on target creature. Team TARDIS — At the beginning of your end step, untap each creature you control with a counter on it. 2/2
Brokers Ascendancy GWUEnchantment At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
Stromkirk Bloodthief 2BCreature — Vampire Rogue At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control. 2/2
Agitator Ant 2RCreature — Insect At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) 2/2
Merrow Commerce 1UTribal Enchantment — Merfolk At the beginning of your end step, untap all Merfolk you control.
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