Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Virtue of Strength

5GG · Enchantment

If you tap a basic land for mana, it produces three times as much of that mana instead.

Similar cards

Color identity:
NameManaTypeText
Soul Servitude 2BInstant Target player sacrifices a nontoken creature. When they do, you may discard a card. If you do, conjure a duplicate of the sacrificed creature into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Torrent of Fire 3RRSorcery Torrent of Fire deals damage to any target equal to the highest mana value among permanents you control.
Lair of the Hydra Land If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. {T}: Add {G}. {X}{G}: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Shire Scarecrow 2Artifact Creature — Scarecrow Defender {1}: Add one mana of any color. Activate only once each turn. 0/3
Sheltered Aerie 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Add two mana of any one color."
Subjugate the Hobbits 5UUSorcery Gain control of each noncommander creature with mana value 3 or less.
Weathered Wayfarer WCreature — Human Nomad Cleric {W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you. 1/1
Chandra's Revolution 3RSorcery Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.
Temple of the False God Land {T}: Add {C}{C}. Activate only if you control five or more lands.
Ambassador Laquatus 1UULegendary Creature — Merfolk Wizard {3}: Target player mills three cards. 1/3
Page 109