Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Virtue of Strength

5GG · Enchantment

If you tap a basic land for mana, it produces three times as much of that mana instead.

Similar cards

Color identity:
NameManaTypeText
Hall of Storm Giants Land If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Karplusan Giant 6RCreature — Giant Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn. 3/3
Firemind's Foresight 5URInstant Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.
Harrow 2GInstant As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Crumbling Vestige Land Crumbling Vestige enters the battlefield tapped. When Crumbling Vestige enters the battlefield, add one mana of any color. {T}: Add {C}. ({C} represents colorless mana.)
Voyaging Satyr 1GCreature — Satyr Druid {T}: Untap target land. 1/2
Atalan Jackal 1RGCreature — Human Tyranid Scout Trample, haste Skilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 2/2
Deepmuck Desperado 2UCreature — Homarid Mercenary Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 2/4
Break the Ice BBSorcery Destroy target land that is snow or could produce {C}. Overload {4}{B}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Study Hall Land {T}: Add {C}. {1}, {T}: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
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