M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Snake Pit | 3G | Enchantment | Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token. |
Awaken the Woods | XGG | Sorcery | Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.) |
Flowstone Giant | 2RR | Creature — Giant | {R}: Flowstone Giant gets +2/-2 until end of turn. 3/3 |
Master of Waves | 3U | Creature — Merfolk Wizard | Protection from red Elemental creatures you control get +1/+1. When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.) 2/1 |
Flowstone Crusher | 3RR | Creature — Beast | {R}: Flowstone Crusher gets +1/-1 until end of turn. 4/4 |
Flowstone Shambler | 2R | Creature — Beast | {R}: Flowstone Shambler gets +1/-1 until end of turn. 2/2 |
Selesnya Guildmage | G/WG/W | Creature — Elf Wizard | {3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn. 2/2 |
Vitu-Ghazi, the City-Tree | Land | {T}: Add {C}. {2}{G}{W}, {T}: Create a 1/1 green Saproling creature token. | |
Symbol Status | 2GG | Sorcery | Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control. |
History of Benalia | 1WW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 2/2 white Knight creature token with vigilance. III — Knights you control get +2/+1 until end of turn. |