M:tG card similarity search
1U · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. {1}{U}: Return Viscerid Armor to its owner's hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Timberpack Wolf | 1G | Creature — Wolf | Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. 2/2 |
| Grim Discovery | 1B | Sorcery | Choose one or both — • Return target creature card from your graveyard to your hand. • Return target land card from your graveyard to your hand. |
| Ghoulcaller's Chant | B | Sorcery | Choose one — • Return target creature card from your graveyard to your hand. • Return two target Zombie cards from your graveyard to your hand. |
| Teetering Peaks | Land | Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R}. | |
| Turntimber Grove | Land | Turntimber Grove enters the battlefield tapped. When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn. {T}: Add {G}. | |
| Colfenor's Urn | 3 | Artifact | Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control. |
| Righteous Indignation | 2W | Enchantment | Whenever a creature blocks a black or red creature, the blocking creature gets +1/+1 until end of turn. |
| Getaway Glamer | W | Instant | Spree (Choose one or more additional costs.) + {1} — Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step. + {2} — Destroy target creature if no other creature has greater power. |
| Gateway Shade | 2B | Creature — Shade | {B}: Gateway Shade gets +1/+1 until end of turn. Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn. 1/1 |
| Journey to Nowhere | 1W | Enchantment | When Journey to Nowhere enters the battlefield, exile target creature. When Journey to Nowhere leaves the battlefield, return the exiled card to the battlefield under its owner's control. |