M:tG card similarity search
4 · Artifact Creature — Phyrexian Construct
At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Reef Pirates | 1UU | Creature — Zombie Pirate | Whenever Reef Pirates deals damage to an opponent, that player mills a card. 2/2 |
Appeal | G | Sorcery | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control. |
Helix Pinnacle | G | Enchantment | Shroud (This enchantment can't be the target of spells or abilities.) {X}: Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game. |
Record Store | Artifact — Contraption | Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order. | |
Avalanche | X2RR | Sorcery | Destroy X target snow lands. |
Ezuri, Claw of Progress | 2GU | Legendary Creature — Phyrexian Elf Warrior | Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter. At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have. 3/3 |
Apocalypse Hydra | XRG | Creature — Hydra | Apocalypse Hydra enters the battlefield with X +1/+1 counters on it. If X is 5 or more, it enters the battlefield with an additional X +1/+1 counters on it. {1}{R}, Remove a +1/+1 counter from Apocalypse Hydra: It deals 1 damage to any target. 0/0 |
Rats' Feast | XB | Sorcery | Exile X target cards from a single graveyard. |
Molder Slug | 3GG | Creature — Slug Beast | At the beginning of each player's upkeep, that player sacrifices an artifact. 4/6 |
Auspicious Starrix | 4G | Creature — Elk Beast | Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. 6/6 |