Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vision Skeins

1U · Instant

Each player draws two cards.

Similar cards

Color identity:
NameManaTypeText
Arm-Mounted Anchor 3Artifact — Equipment Equipped creature gets +2/+2 and has menace. Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card. Equip {2}. This ability costs {2} less to activate if you have one or fewer cards in hand.
Demon's Due 3BInstant Scry 2, then draw two cards. You lose 2 life.
Read the Bones 2BSorcery Scry 2, then draw two cards. You lose 2 life.
Seizan, Perverter of Truth 3BBLegendary Creature — Demon Spirit At the beginning of each player's upkeep, that player loses 2 life and draws two cards. 6/5
You Find the Villains' Lair 1UUInstant Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards.
Krovikan Sorcerer 2UCreature — Human Wizard {T}, Discard a nonblack card: Draw a card. {T}, Discard a black card: Draw two cards, then discard one of them. 1/1
Smuggler's Share 2WEnchantment At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Drelnoch 4UCreature — Yeti Mutant Whenever Drelnoch becomes blocked, you may draw two cards. 3/3
Compulsive Research 2USorcery Target player draws three cards. Then that player discards two cards unless they discard a land card.
Mutual Epiphany Phenomenon When you encounter Mutual Epiphany, each player draws four cards. (Then planeswalk away from this phenomenon.)
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