M:tG card similarity search
3W · Creature — Human Cleric
You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, tap target creature an opponent controls. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Malleable Impostor | 3U | Creature — Faerie Shapeshifter | Flash Flying You may have Malleable Impostor enter the battlefield as a copy of a creature an opponent controls, except it's a Faerie Shapeshifter in addition to its other types and it has flying. 0/0 |
| Harrier Griffin | 5W | Creature — Griffin | Flying At the beginning of your upkeep, tap target creature. 3/3 |
| Crazed Goblin | R | Creature — Goblin Warrior | Crazed Goblin attacks each combat if able. 1/1 |
| Goblin Brigand | 1R | Creature — Goblin Warrior | Goblin Brigand attacks each combat if able. 2/2 |
| Tattermunge Maniac | R/G | Creature — Goblin Warrior | Tattermunge Maniac attacks each combat if able. 2/1 |
| Salvage Scuttler | 4U | Creature — Crab | Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand. 4/4 |
| Callidus Assassin | 4UB | Creature — Human Shapeshifter Assassin | Flash Polymorphine — You may have Callidus Assassin enter the battlefield tapped as a copy of any creature on the battlefield, except it has "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature." 3/3 |
| Altaïr Ibn-La'Ahad | RWB | Legendary Creature — Human Assassin | First strike Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat. 3/3 |
| Water Wurm | U | Creature — Wurm | Water Wurm gets +0/+1 as long as an opponent controls an Island. 1/1 |
| Power Struggle | 2UUU | Enchantment | During each player's upkeep, that player exchanges control of random target artifact, creature or land he or she controls, for control of random target permanent of the same type that a random opponent controls. |