Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vodalian Arcanist

1U · Creature — Merfolk Wizard

{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell. 1/3

Similar cards

Color identity:
NameManaTypeText
Wizards' School Land {T}: Add {C}. {1}, {T}: Add {U}. {2}, {T}: Add {W} or {B}.
Weaver of Blossoms 2GCreature — Human Werewolf {T}: Add one mana of any color. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/3
Gleemox 0Artifact {T}: Add one mana of any color. This card is banned.
Tarkir Duneshaper WCreature — Dog Warrior {4}{G/P}: Transform Tarkir Duneshaper. Activate only as a sorcery. ({G/P} can be paid with either {G} or 2 life.) 1/2
Ardent Electromancer 2RCreature — Human Wizard When Ardent Electromancer enters the battlefield, add {R} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/2
Sage of the Inward Eye 2URWCreature — Djinn Wizard Flying Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn. 3/4
Aether Hub Land When Aether Hub enters the battlefield, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.
Tarnished Citadel Land {T}: Add {C}. {T}: Add one mana of any color. Tarnished Citadel deals 3 damage to you.
Holdout Settlement Land {T}: Add {C}. ({C} represents colorless mana.) {T}, Tap an untapped creature you control: Add one mana of any color.
Survivors' Encampment Land — Desert {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.
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