M:tG card similarity search
1U · Creature — Merfolk Wizard
{2}{B}, {T}: Target player discards a card. Activate only as a sorcery. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Compulsion | 1U | Enchantment | {1}{U}, Discard a card: Draw a card. {1}{U}, Sacrifice Compulsion: Draw a card. |
Sole Performer | 2GG | Creature — Elf Performer | {T}: Add {T}{T}. Activate only once each turn. (While activating an ability, use {T} rather than tapping the permanent to pay for {T}.) 2/2 |
Drowner of Secrets | 2U | Creature — Merfolk Wizard | Tap an untapped Merfolk you control: Target player mills a card. 1/3 |
Suppression Field | 1W | Enchantment | Activated abilities cost {2} more to activate unless they're mana abilities. |
Aven Trooper | 3W | Creature — Bird Soldier | Flying {2}{W}, Discard a card: Aven Trooper gets +1/+2 until end of turn. 1/1 |
Detainment Spell | W | Enchantment — Aura | Enchant creature Enchanted creature's activated abilities can't be activated. {1}{W}: Attach Detainment Spell to target creature. |
Urza, Lord Protector | 1WU | Legendary Creature — Human Artificer | Artifact, instant, and sorcery spells you cast cost {1} less to cast. {7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery. 2/4 |
Will, Scion of Peace | 1WU | Legendary Creature — Human Wizard | Vigilance {T}: Spells you cast this turn that are white and/or blue cost {X} less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery. 2/4 |
Overflowing Insight | 4UUU | Sorcery | Target player draws seven cards. |
Mercenary Knight | 2B | Creature — Human Mercenary Knight | When Mercenary Knight enters the battlefield, sacrifice it unless you discard a creature card. 4/4 |