Card Codex

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17 May 2024: Card library updated.

Vodalian Illusionist

2U · Creature — Merfolk Wizard

{U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) 2/2

Similar cards

Color identity:
NameManaTypeText
Grixis Battlemage 2BCreature — Human Wizard {U}, {T}: Draw a card, then discard a card. {R}, {T}: Target creature can't block this turn. 2/2
Eutropia the Twice-Favored 1GULegendary Creature — Human Wizard Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. 2/2
Storyteller Pixie 3UCreature — Faerie Wizard Flying Whenever you cast an Adventure spell, draw a card. 3/3
Wanderwine Prophets 4UUCreature — Merfolk Wizard Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one. 4/4
Vhal, Scholar of Elements 2URLegendary Creature — Human Wizard When this creature specializes, remove all study counters from it. When you do, Vhal, Scholar of Elements deals that much damage to target creature or planeswalker an opponent controls. {T}: Draw a card, then discard a card. 4/4
Teysa Karlov 2WBLegendary Creature — Human Advisor If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Creature tokens you control have vigilance and lifelink. 2/4
Bull Hippo 3GCreature — Hippo Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3
Change of Plans X1UInstant Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Final Death 4BInstant Exile target creature.
Final Reward 4BInstant Exile target creature.
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