Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vodalian Illusionist

2U · Creature — Merfolk Wizard

{U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) 2/2

Similar cards

Color identity:
NameManaTypeText
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Legions of Lim-Dûl 1BBCreature — Zombie Snow swampwalk (This creature can't be blocked as long as defending player controls a snow Swamp.) 2/3
Fever Charm RInstant Choose one — • Target creature gains haste until end of turn. • Target creature gets +2/+0 until end of turn. • Fever Charm deals 3 damage to target Wizard creature.
Depose 1W/UInstant Tap target creature. Draw a card.
Pressure Point 1WInstant Tap target creature. Draw a card.
Nature's Way 1GSorcery Target creature you control gains vigilance and trample until end of turn. It deals damage equal to its power to target creature you don't control.
Sadistic Augermage 2BCreature — Human Wizard When Sadistic Augermage dies, each player puts a card from their hand on top of their library. 3/1
Drivnod, Carnage Dominus 3BBLegendary Creature — Phyrexian Horror If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. {B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. ({B/P} can be paid with either {B} or 2 life.) 8/3
Ghitu Embercoiler 1RCreature — Human Wizard Prowess At the beginning of your precombat main phase, you may discard a card. If you do, seek a card with greater mana value and exile it. Until the end of your next turn, you may play the exiled card. 2/2
Mass Manipulation XXUUUUSorcery Gain control of X target creatures and/or planeswalkers.
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