M:tG card similarity search
1UU · Creature — Merfolk Knight
First strike Vodalian Knights can't attack unless defending player controls an Island. When you control no Islands, sacrifice Vodalian Knights. {U}: Vodalian Knights gains flying until end of turn. 2/2
Name | Mana | Type | Text |
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Mighty Leap | 1W | Instant | Target creature gets +2/+2 and gains flying until end of turn. |
Cloudsteel Kirin | 2W | Artifact Creature — Equipment Kirin | Flying Equipped creature has flying and "You can't lose the game and your opponents can't win the game." Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2 |
Prahv | Plane — Ravnica | If you cast a spell this turn, you can't attack with creatures. If you attacked with creatures this turn, you can't cast spells. Whenever chaos ensues, you gain life equal to the number of cards in your hand. | |
Roar of the Fifth People | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create two 3/3 green Dinosaur creature tokens. II — Roar of the Fifth People gains "Creatures you control have '{T}: Add {R}, {G}, or {W}.'" III — Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle. IV — Dinosaurs you control gain double strike and trample until end of turn. | |
Living Airship | 3U | Creature — Metathran | Flying {2}{G}: Regenerate Living Airship. 2/3 |
Rotting Giant | 1B | Creature — Zombie Giant | Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard. 3/3 |
Falkenrath Aristocrat | 2BR | Creature — Vampire Noble | Flying, haste Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat. 4/1 |
Strefan, Maurer Progenitor | 2BR | Legendary Creature — Vampire Noble | Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. 3/2 |
Maximize Altitude | U | Sorcery | Target creature gets +1/+1 and gains flying until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Shadow Lance | W | Enchantment — Aura | Enchant creature Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn. |