M:tG card similarity search
1UU · Creature — Merfolk Wizard
Kicker {1}{R} and/or {1}{G} Vodalian Mindsinger enters the battlefield with two +1/+1 counters on it for each time it was kicked. When Vodalian Mindsinger enters the battlefield, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Flametongue Kavu | 3R | Creature — Kavu | When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. 4/2 |
| Ancient Ooze | 5GG | Creature — Ooze | Ancient Ooze's power and toughness are each equal to the total mana value of other creatures you control. */* |
| Wasteland Raider | 2BB | Creature — Human Mercenary | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) When Wasteland Raider enters the battlefield, each player sacrifices a creature. 4/3 |
| Glamer Spinners | 4W/U | Creature — Faerie Wizard | Flash Flying When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. 2/4 |
| Cephalid Sage | 3U | Creature — Cephalid | Threshold — As long as seven or more cards are in your graveyard, Cephalid Sage has "When Cephalid Sage enters the battlefield, draw three cards, then discard two cards." 2/3 |
| Beanstalk Giant | 6G | Creature — Giant | Beanstalk Giant's power and toughness are each equal to the number of lands you control. */* |
| Bloodhusk Ritualist | 2B | Creature — Vampire Shaman | Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked. 2/2 |
| Glass Casket | 1W | Artifact | When Glass Casket enters the battlefield, exile target creature an opponent controls with mana value 3 or less until Glass Casket leaves the battlefield. |
| Faerie Swarm | 3U | Creature — Faerie | Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. */* |
| Jon Irenicus, Shattered One | 2UB | Legendary Creature — Elf Wizard | At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed." (It attacks each combat if able and attacks a player other than you if able.) Whenever a creature you own but don't control attacks, you draw a card. 3/3 |