Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vodalian Mindsinger

1UU · Creature — Merfolk Wizard

Kicker {1}{R} and/or {1}{G} Vodalian Mindsinger enters the battlefield with two +1/+1 counters on it for each time it was kicked. When Vodalian Mindsinger enters the battlefield, gain control of target creature with power less than Vodalian Mindsinger's power for as long as you control Vodalian Mindsinger. 2/2

Similar cards

Color identity:
NameManaTypeText
Grotesque Demise 2BInstant Exile target creature with power 3 or less.
Reaver Ambush 2BInstant Exile target creature with power 3 or less.
Supply-Line Cranes 3WWCreature — Bird Flying When Supply-Line Cranes enters the battlefield, put a +1/+1 counter on target creature. 2/4
Chainweb Aracnir GCreature — Spider Reach When Chainweb Aracnir enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls. Escape—{3}{G}{G}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Chainweb Aracnir escapes with three +1/+1 counters on it. 1/2
Yannik, Scavenging Sentinel 2GWLegendary Creature — Hyena Beast Partner with Nikara, Lair Scavenger Vigilance When Yannik, Scavenging Sentinel enters the battlefield, exile another creature you control until Yannik leaves the battlefield. When you do, distribute X +1/+1 counters among any number of target creatures, where X is the exiled creature's power. 3/3
Ixidron 3UUCreature — Illusion As Ixidron enters the battlefield, turn all other nontoken creatures face down. (They're 2/2 creatures.) Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield. */*
Boseiju Pathlighter 2GCreature — Human Rogue When Boseiju Pathlighter enters the battlefield, draft a card from Boseiju Pathlighter's spellbook. 3/2
Storm Fleet Aerialist 1UCreature — Human Pirate Flying Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn. 1/2
Cytoplast Root-Kin 2GGCreature — Elemental Mutant Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) When Cytoplast Root-Kin enters the battlefield, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it. {2}: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin. 0/0
Chronobot 2Artifact Creature — Construct When Chronobot enters the battlefield, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.) 2/2
Page 29