M:tG card similarity search
1UU · Creature — Wall
Defender (This creature can't attack.) Tap an untapped Merfolk you control: Vodalian War Machine can attack this turn as though it didn't have defender. Tap an untapped Merfolk you control: Vodalian War Machine gets +2/+1 until end of turn. When Vodalian War Machine dies, destroy all Merfolk tapped this turn to pay for its abilities. 0/4
Name | Mana | Type | Text |
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Prickly Marmoset | 2R | Creature — Monkey | First strike Whenever you cycle a card, Prickly Marmoset gets +2/+0 until end of turn. 2/3 |
Leonin Vanguard | W | Creature — Cat Soldier | At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life. 1/1 |
Built to Smash | R | Instant | Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn. |
Battle Plan | 3R | Enchantment | At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn. Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Walking Dream | 3U | Creature — Illusion | Walking Dream can't be blocked. Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures. 3/3 |
Klothys's Design | 5G | Sorcery | Creatures you control get +X/+X until end of turn, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) |
Truefire Paladin | RW | Creature — Human Knight | Vigilance {R}{W}: Truefire Paladin gets +2/+0 until end of turn. {R}{W}: Truefire Paladin gains first strike until end of turn. 2/2 |
Eternity Snare | 5U | Enchantment — Aura | Enchant creature When Eternity Snare enters the battlefield, draw a card. Enchanted creature doesn't untap during its controller's untap step. |
Gutterbones | B | Creature — Skeleton Warrior | Gutterbones enters the battlefield tapped. {1}{B}: Return Gutterbones from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn. 2/1 |
Combat Celebrant | 2R | Creature — Human Warrior | If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.) 4/1 |