Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Vodalian Zombie

UB · Creature — Merfolk Zombie

Protection from green 2/2

Similar cards

Color identity:
NameManaTypeText
Spell Snip 2UInstant Counter target spell unless its controller pays {1}. Cycling {2} ({2}, Discard this card: Draw a card.)
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Hidden Ancients 1GEnchantment When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.
Coastal Bulwark 2Artifact Creature — Wall Defender Coastal Bulwark gets +2/+0 as long as you control an Island. {2}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 1/3
Ripples of Potential 1UInstant Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Demonic Hordes 3BBBCreature — Demon {T}: Destroy target land. At the beginning of your upkeep, unless you pay {B}{B}{B}, tap Demonic Hordes and sacrifice a land of an opponent's choice. 5/5
Dwarven Driller 3RCreature — Dwarf {T}: Destroy target land unless its controller has Dwarven Driller deal 2 damage to them. 2/2
Thorntooth Witch 5BCreature — Treefolk Shaman Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn. 3/4
Baloth Null 4BGCreature — Zombie Beast When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand. 4/5
Tezzeret's Strider 3Artifact Creature — Golem As long as you control a Tezzeret planeswalker, Tezzeret's Strider has menace. (It can't be blocked except by two or more creatures.) 3/1
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