Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Voice of Law

3W · Creature — Angel

Flying, protection from red 2/2

Similar cards

Color identity:
NameManaTypeText
Chasm Drake 4UCreature — Drake Flying Whenever Chasm Drake attacks, target creature you control gains flying until end of turn. 3/3
Goblin Trailblazer 1RCreature — Goblin Pirate Menace (This creature can't be blocked except by two or more creatures.) 2/1
Dragonkin Berserker 1RCreature — Human Berserker First strike Boast abilities you activate cost {1} less to activate for each Dragon you control. Boast — {4}{R}: Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.) 2/2
Aesthir Glider 3Artifact Creature — Bird Construct Flying Aesthir Glider can't block. 2/1
Putrid Goblin 1BCreature — Zombie Goblin Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Freejam Regent 4RRCreature — Dragon Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying {1}{R}: Freejam Regent gets +2/+0 until end of turn. 4/4
Zephyr Singer 2UUCreature — Siren Pirate Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it. 3/4
Mistwalker 2UCreature — Shapeshifter Changeling (This card is every creature type.) Flying {1}{U}: Mistwalker gets +1/-1 until end of turn. 1/4
Rainbow Dash 1RWLegendary Creature — Pegasus Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom — {T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness. 2/2
Dragon Hatchling 1RCreature — Dragon Flying {R}: Dragon Hatchling gets +1/+0 until end of turn. 0/1
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