Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Voice of Reason

3W · Creature — Angel

Flying, protection from blue 2/2

Similar cards

Color identity:
NameManaTypeText
Xira Arien BRGLegendary Creature — Insect Wizard Flying {B}{R}{G}, {T}: Target player draws a card. 1/2
Aven Liberator 2WWCreature — Bird Soldier Flying Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn. 2/3
Shivan Hellkite 5RRCreature — Dragon Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{R}: Shivan Hellkite deals 1 damage to any target. 5/5
Departed Soulkeeper Creature — Spirit Flying Departed Soulkeeper can block only creatures with flying. If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. 3/1
Thermal Navigator 3Artifact Creature — Construct Sacrifice an artifact: Thermal Navigator gains flying until end of turn. 2/2
Holy Cow 2WCreature — Ox Angel Flash Flying When Holy Cow enters the battlefield, you gain 2 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.) 2/2
Eternal Skylord 4UCreature — Zombie Wizard When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying. 3/3
Zanam Djinn 5UCreature — Djinn Flying Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common. 5/6
Phantasmal Dragon 2UUCreature — Dragon Illusion Flying When Phantasmal Dragon becomes the target of a spell or ability, sacrifice it. 5/5
Cairn Wanderer 4BCreature — Shapeshifter Changeling (This card is every creature type.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. 4/4
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