Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Voiceless Spirit

2W · Creature — Spirit

Flying, first strike 2/1

Similar cards

Color identity:
NameManaTypeText
Niblis of Frost 2UUCreature — Spirit Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast an instant or sorcery spell, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 3/3
Planar Ally 3WWCreature — Angel Flying Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 3/3
Rielle, the Everwise 1URLegendary Creature — Human Wizard Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard. Whenever you discard one or more cards for the first time each turn, draw that many cards. 0/3
Diviner Spirit 4UCreature — Spirit Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards. 2/4
Imperial Aerosaur 3WCreature — Dinosaur Flying When Imperial Aerosaur enters the battlefield, another target creature you control gets +1/+1 and gains flying until end of turn. 3/3
Cold-Water Snapper 5UCreature — Turtle Hexproof (This creature can't be the target of spells or abilities your opponents control.) 4/5
Overbeing of Myth G/UG/UG/UG/UG/UCreature — Spirit Avatar Overbeing of Myth's power and toughness are each equal to the number of cards in your hand. At the beginning of your draw step, draw an additional card. */*
The Zephyr Maze Plane — Kyneth Creatures with flying get +2/+0. Creatures without flying get -2/-0. Whenever chaos ensues, target creature gains flying until end of turn.
Gift of Wrath 3REnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.) When Gift of Wrath leaves the battlefield, create a 2/2 red Spirit creature token with menace.
Double Take 3UUInstant Choose another player. You draw two cards. At the beginning of the first upkeep in your next game with that player, you draw two cards.
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