M:tG card similarity search
3BR · Sorcery
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
| Name | Mana | Type | Text |
|---|---|---|---|
| Threefold Thunderhulk | 7 | Artifact Creature — Gnome | Threefold Thunderhulk enters the battlefield with three +1/+1 counters on it. Whenever Threefold Thunderhulk enters the battlefield or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power. {2}, Sacrifice another artifact: Put a +1/+1 counter on Threefold Thunderhulk. 0/0 |
| Reckless Crew | 3R | Sorcery | Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it. |
| Change of Plans | X1U | Instant | Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.) |
| Rites of Spring | 1G | Sorcery | Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle. |
| Kethek, Crucible Goliath | 2BR | Legendary Creature — Phyrexian Beast | At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order. 4/4 |
| Kalitas, Bloodchief of Ghet | 5BB | Legendary Creature — Vampire Warrior | {B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal to that creature's toughness. 5/5 |
| Vhal, Scholar of Tactics | 2WU | Legendary Creature — Human Wizard | When this creature specializes, remove all study counters from it. When you do, distribute that many +1/+1 counters among any number of target creatures. {T}: Draw a card, then discard a card. 4/4 |
| Bruna, Light of Alabaster | 3WWU | Legendary Creature — Angel | Flying, vigilance Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand. 5/5 |
| Abominable Treefolk | 2GU | Snow Creature — Treefolk | Trample Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. When Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. */* |
| Draining Whelk | 4UU | Creature — Illusion | Flash Flying When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value. 1/1 |