M:tG card similarity search
6BB · Creature — Nightmare Horror
Deathtouch Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.) When you cycle Void Beckoner, put a deathtouch counter on target creature you control. 8/8
Name | Mana | Type | Text |
---|---|---|---|
Metallic Rebuke | 2U | Instant | Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Counter target spell unless its controller pays {3}. |
Rite of Passage | 2G | Enchantment | Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.) |
Null Brooch | 4 | Artifact | {2}, {T}, Discard your hand: Counter target noncreature spell. |
Hindering Touch | 3U | Instant | Counter target spell unless its controller pays {2}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
Parallax Inhibitor | 2 | Artifact | {1}, {T}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control. |
Clockspinning | U | Instant | Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. |
Psychic Strike | 1UB | Instant | Counter target spell. Its controller mills two cards. |
Crush Dissent | 3U | Instant | Counter target spell unless its controller pays {2}. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) |
Ley Line | 3G | Enchantment | At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice. |
Bristly Bill, Spine Sower | 1G | Legendary Creature — Plant Druid | Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. {3}{G}{G}: Double the number of +1/+1 counters on each creature you control. 2/2 |