Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Void Maw

4BB · Creature — Horror

Trample If another creature would die, exile it instead. Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets +2/+2 until end of turn. 4/5

Similar cards

Color identity:
NameManaTypeText
Archon of Justice 3WWCreature — Archon Flying When Archon of Justice dies, exile target permanent. 4/4
Emiel the Blessed 2WWLegendary Creature — Unicorn {3}: Exile another target creature you control, then return it to the battlefield under its owner's control. Whenever another creature enters the battlefield under your control, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ({G/W} can be paid with either {G} or {W}.) 4/4
Body Snatcher 2BBCreature — Phyrexian Minion When Body Snatcher enters the battlefield, exile it unless you discard a creature card. When Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield. 2/2
Chaos Harlequin 2RRCreature — Human {R}: Exile the top card of your library. If that card is a land card, Chaos Harlequin gets -4/-0 until end of turn. Otherwise, Chaos Harlequin gets +2/+0 until end of turn. 2/4
Dungeon Shade 3BCreature — Shade Spirit Flying {B}: Dungeon Shade gets +1/+1 until end of turn. 1/1
Elemental Expressionist U/RU/RU/RU/RCreature — Orc Wizard Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.) 4/4
Flowstone Crusher 3RRCreature — Beast {R}: Flowstone Crusher gets +1/-1 until end of turn. 4/4
Flowstone Shambler 2RCreature — Beast {R}: Flowstone Shambler gets +1/-1 until end of turn. 2/2
Dragon Hatchling 1RCreature — Dragon Flying {R}: Dragon Hatchling gets +1/+0 until end of turn. 0/1
Furnace Whelp 2RRCreature — Dragon Flying {R}: Furnace Whelp gets +1/+0 until end of turn. 2/2
Page 48