Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Voidwalk

3U · Sorcery

Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Similar cards

Color identity:
NameManaTypeText
Urza's Bauble 0Artifact {T}, Sacrifice Urza's Bauble: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.
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Virtue of Loyalty 3WWEnchantment At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
Tales of Master Seshiro 4GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I, II — Put a +1/+1 counter on target creature or Vehicle you control. It gains vigilance until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control.
Krovikan Fetish 2BEnchantment — Aura Enchant creature When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1.
Ritual of Steel 2WEnchantment — Aura Enchant creature When Ritual of Steel enters the battlefield, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +0/+2.
Panic RInstant Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.
Well of Life 4Artifact At the beginning of your end step, if you control no untapped lands, you gain 2 life.
Ghitu Embercoiler 1RCreature — Human Wizard Prowess At the beginning of your precombat main phase, you may discard a card. If you do, seek a card with greater mana value and exile it. Until the end of your next turn, you may play the exiled card. 2/2
Stoneshaker Shaman 2RCreature — Human Shaman At the beginning of each player's end step, that player sacrifices an untapped land. 1/1
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