Card Codex

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17 May 2024: Card library updated.

Volatile Claws

2R · Instant

Until end of turn, creatures you control get +2/+0 and gain all creature types.

Similar cards

Color identity:
NameManaTypeText
Quilled Wolf 1GCreature — Wolf {5}{G}: Quilled Wolf gets +4/+4 until end of turn. 2/2
Holy Frazzle-Cannon Artifact — Equipment Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it. Equip {1}
Carrion Ants 2BBCreature — Insect {1}: Carrion Ants gets +1/+1 until end of turn. 0/1
Sunscape Master 2WWCreature — Human Wizard {G}{G}, {T}: Creatures you control get +2/+2 until end of turn. {U}{U}, {T}: Return target creature to its owner's hand. 2/2
Bellows Lizard RCreature — Lizard {1}{R}: Bellows Lizard gets +1/+0 until end of turn. 1/1
Burst of Speed RSorcery Creatures you control gain haste until end of turn. (They can attack and {T} even if they just came under your control.)
Hematite Golem 4Artifact Creature — Golem {1}{R}: Hematite Golem gets +2/+0 until end of turn. 1/4
Boa Constrictor 4GCreature — Snake {T}: Boa Constrictor gets +3/+3 until end of turn. 3/3
Dirtwater Wraith 3BCreature — Wraith Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) {B}: Dirtwater Wraith gets +1/+0 until end of turn. 1/3
Mantle of Tides UArtifact — Equipment Equipped creature gets +1/+2. Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
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