Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Volatile Rig

4 · Artifact Creature — Construct

Trample Volatile Rig attacks each combat if able. Whenever Volatile Rig is dealt damage, flip a coin. If you lose the flip, sacrifice Volatile Rig. When Volatile Rig dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player. 4/4

Similar cards

Color identity:
NameManaTypeText
Roast 1RSorcery Roast deals 5 damage to target creature without flying.
Garna, Bloodfist of Keld 1BRRLegendary Creature — Human Berserker Whenever another creature you control dies, draw a card if it was attacking. Otherwise, Garna, Bloodfist of Keld deals 1 damage to each opponent. 4/3
Goblin Game 5RRSorcery Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.
Psychic Barrier UUInstant Counter target creature spell. Its controller loses 1 life.
Atarka Efreet 3RCreature — Efreet Shaman Megamorph {2}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Atarka Efreet is turned face up, it deals 1 damage to any target. 5/1
Brutal Hordechief 3BCreature — Orc Warrior Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block. 3/3
Shelkin Brownie 1GCreature — Ouphe {T}: Target creature loses all "bands with other" abilities until end of turn. 1/1
Mana Short 2UInstant Tap all lands target player controls and that player loses all unspent mana.
Dwarven Sea Clan 2RCreature — Dwarf {T}: Choose target attacking or blocking creature whose controller controls an Island. Dwarven Sea Clan deals 2 damage to that creature at end of combat. Activate only before the end of combat step. 1/1
Gravity Well 1GGEnchantment Whenever a creature with flying attacks, it loses flying until end of turn.
Page 85