Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Volcanic Awakening

4RR · Sorcery

Destroy target land. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Similar cards

Color identity:
NameManaTypeText
Waker of the Wilds 2GGCreature — Merfolk Shaman {X}{G}{G}: Put X +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land. 3/3
Living Lands 3GEnchantment All Forests are 1/1 creatures that are still lands.
Mystic Compass 2Artifact {1}, {T}: Target land becomes the basic land type of your choice until end of turn.
Deserted Temple Land {T}: Add {C}. {1}, {T}: Untap target land.
Embodiment of Insight 4GCreature — Elemental Vigilance Land creatures you control have vigilance. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/4
Destructive Revelry RGInstant Destroy target artifact or enchantment. Destructive Revelry deals 2 damage to that permanent's controller.
Lukamina, Moon Druid 2GLegendary Creature — Human Druid Wild Shape — Specialize {3}. Activate only if you control six or more lands. When Lukamina, Moon Druid enters the battlefield, if you cast it, seek a land card with a basic land type. 2/2
Reef Shaman UCreature — Merfolk Shaman {T}: Target land becomes the basic land type of your choice until end of turn. 0/2
Soltari Visionary 1WWCreature — Soltari Cleric Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls. 2/2
Wretched Banquet BSorcery Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.
Page 71